Examine Este Relatório sobre The First Berserker: Khazan
Examine Este Relatório sobre The First Berserker: Khazan
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" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.
24 por marçeste de 2025 por André Custodio À medida que a comunidade souls fica mais viúva usando a carência do novos Dark Souls e usando este abandono do Bloodborne, seus olhares se voltam de modo a ESTES títulos originais de que vêm dando as caras nos últimos anos.
As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.
Hell, even change weapons if you want to—they each have their own distinctive playstyle. Tanky bosses and limited healing mean that if you don't use the skill system or strategize and try stuff out, you're likely going to have a tough time.
Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
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3 hours with Elden Ring Nightreign helped me accept it's not the co-op FromSoft game I The First Berserker: Khazan asked for, but damn fun in its own right
It's more that having been spoiled by all the accoutrements of the modern soulslike—elaborate NPC quests, secrets, exploration—Khazan and its no frills linear structure can feel basic at times.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
You might think that's a weird criticism considering the genre—there are more important considerations than story—but that tale is front and centre in this game and far more prominent than in your regular soulslike.
Isso faz parecer que Parcela do progresso foi jogado pelo lixo e honestamente nãeste entendi essa decisão do “resetar” certas coisas do mapa após sair dele.
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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Acompanhe a jornada por Khazan em Procura do vingança e aprenda tais como ele se torna este primeiro berserker no Universo DNF.